mon 26/09/2016

Simon Munk

Simon Munk

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Bio
Award-winning specialist journalist in videogames, technology, cycling and outdoors products. Experienced copywriter. Competent videogame script editor and writer. Half-finished novelist. Mediocre tea maker.

Articles by Simon Munk

BlockQuest

Since Crossy Road took mobile devices by storm, every developer seems intent on copying its success. Largely by copying its cute isometric retro visual approach and grafting it onto other genres....

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Mad Max

From the sublime, to the mundane. Last week's insane Metal Gear Solid V gives way to this freeroaming action-adventure cash-in on the Mad Max: Fury Road film. But a threadbare plot and far too much...

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Metal Gear Solid V: The Phantom Pain

A unicorn, on fire; the wet slap of flesh on hospital linoleum; homoerotic manhugs from wounded soldiers. The latest and greatest in the legendary Metal Gear Solid series starts odd. But brilliantly...

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Everybody's Gone to the Rapture

A tidy, English village. Swings hang in the breeze, a bicycle's discarded by a phone box, smoke curls over an ashtray in the pub garden. But no one's here. No one's ever coming back.Everybody's Gone...

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Volume

Sneak in, get the jewels, don't be seen. It should all be so simple. No, it really should be all so simple – because Mike "Thomas Was Alone" Bithell's second solo game does best when it keeps things...

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Prune

It begins so gently. Initially, Prune is a slow-paced and simple puzzle game – you stroke the screen to start growing a tree, then encourage it to bloom by pruning away errant branches with finger-...

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Her Story

If the interface is simple, the story it gradually reveals is anything but. Her Story is an absolutely stunning piece of interactive storytelling, taking in murder, identity, history, yet driven...

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Ronin

A throat-slitting, daredevil samurai in a motorbike helmet out for bloody vengeance against their enemies, flying through the air. Sounds like an action game, looks like an action game, plays like a...

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Batman: Arkham Knight

You crouch atop a gothic skyscraper, barely distinguishable from the gargoyles you're surrounded by. A rainy sheen dimly reflects off your armour. Your cape flaps and cracks in the wind. You dive...

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We Made It: Jonathan Thomas, Maker

Jonathan Thomas helped set up Thomas Heatherwick Studios, having met the man behind the Olympic Cauldron, new double-decker bus and potentially the controversial new Garden Bridge at university....

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Sunset

1972, a South American revolution, seen through the eyes of a cleaner. Sunset neatly side-steps the usual banana republic videogame clichés by shifting focus. You are neither the Generalissimo...

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The Witcher 3: Wild Hunt

In short, Game Of Thrones the videogame. The Witcher 3 sees this epic role-playing fantasy series truly rival its key competitor, the Elder Scrolls series. The Witcher 3 particularly scores on...

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Project CARS

Shiny cars, going fast. In real life, obsessing over gravel-crunching oversteer or the downforce your rear spoiler exerts is one for Jeremy Clarkson fans or pimply youths in suburban retail car parks...

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Mortal Kombat X

I've got blood in my eyes… no, hang on a second, it's OK, it's not blood – it's brains and a bit of severed spinal column! Mortal Kombat X is one of the most gleefully violent and bloody videogames...

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The Trace: Murder Mystery Game

"Just one more thing…" What is it about great detective fiction in film and books that defies replication in videogames? You'd think that videogames would be ideal for whodunits. But the best...

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Bloodborne

Should games be challenging? One of the perennial design challenges of videogames. Make a game too tough and you'll put people off; make it too easy and you'll offer no interest. And then there's the...

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How to contact Simon Munk

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