sci-fi
Simon Munk
Four human players team up to take on a monster – also played by another player. That's the simple version of Evolve, a mainly multiplayer online game developed by the team that created the superlative squad horror series Left 4 Dead. It's a great idea – but is let down in execution, so far.The core of Evolve is its asymmetric play – with each side and each character requiring radically different approaches and skills even within one match. As the monster, you start each match in a weak position. You've got to move fast, but stealthily, through the industrial areas and jungles of the alien Read more ...
Adam Sweeting
This almost-no-budget feature by writer/director James Ward Byrkit was created by gathering eight of his actor-friends in his Santa Monica living room, and giving each of them a daily page of notes about their character on which to base their improvised performance. Five nights of shooting gave Byrkit enough material for the finished product, but questions must be asked about whether the process justified the flick's 88 minute running time.Coherence resembles a postgrad science project masquerading as drama. Byrkit's aim was to explore the theoretical notion of parallel universes and Read more ...
Adam Sweeting
The Wachowskis' sci-fi blockbuster has been getting a kicking from the Stateside critics, but perhaps that's because it's a bit of a shape-shifter with multiple personalities. Part dystopian fantasy, part fairy tale, part cosmic epic, all rolled up in a whole lot of astonishingly vivid special effects, Jupiter Ascending is like spending a day at Alton Towers with your brain marinating in mescaline.Admittedly I was fortunate enough to see this on an IMAX screen in 3D, but I tottered from the exit afterwards with my senses authentically jangled. Two hours of intergalactic travel aboard space Read more ...
Simon Munk
High school – lockers, cliques, jocks. Do these things really even exist? Like Downton Abbey for American viewers, "high school" for non-Americans is a set of abstracted tropes, with most of us unable to tell how close or far from reality they are. Here they're played out to full effect in this tale of an emo girl who suddenly finds herself with time-rewinding powers.In Episode 1, so-called because this is a new-fangled "episodic" game, its plot and secrets released in stages like a TV season, there's no glamour to these time-travel powers so far – no Hitler assassinations, no amazing bets Read more ...
Nick Hasted
Alex Garland’s directorial debut is spare, clever s.f. Ever since he began his now abandoned novelist’s career with The Beach, he has known how to drive high-concept narratives home, viscerally fuelling them with human foibles. Ex Machina’s tale of artificial, attractive intelligence rings subtle changes on familiar s.f. ideas, while keeping within the clean lines of a mostly three-hand drama. When callow internet search engine employee Caleb (Domhnall Gleeson) wins a competition to visit his company’s legendary founder Nathan (Oscar Isaac, pictured below right with Gleeson) in his isolated Read more ...
Simon Munk
Simple to play, fiendish to beat and with a huge depth of theme and beauty, The Talos Principle is a massively welcome end of year surprise. Like Portal and the recent The Swapper (whose writer also is involved here) this deftly blends a series of (120+) puzzles of growing complexity and ingenuity, that arise out of a very simple and brief set of mechanics, into a rich and deep philosophical theme.Awakening amidst what appears to be the gathered together ruins of the most beautiful bits of human civilisation and history, you're a robot(?) that is told to solve puzzles by a booming voice in Read more ...
Nick Hasted
The original Planet of the Apes series was Hollywood’s most ingeniously extended franchise, surviving the obliteration of Earth in its first sequel to loop back on itself and spin out a further three. This second film of the successful reboot and its already planned follow-up are both basically remakes of the clapped-out 1973 finale Battle for the Planet of the Apes, a conceptual handicap evident when it climaxes with two chimps in a punch-up.The care put into the world of Matt Reeves’ film still mostly carries the day. Set 10 years after Rise of the Planet of the Apes, Caesar (Andy Serkis, Read more ...
Kieron Tyler
In 1971, the British rock group UFO released their second album. Titled One Hour Space Rock, its cover bore the subtitle Flying and, yes, images of UFOs in the form of flying saucers and a bald, naked and pink humanoid with claw-like fingernails. Musically, although the album had its freaky sections and sported the lengthy tracks "Star Storm" and "Flying", what was on offer was mostly day-to-day blues-rock.Nonetheless, this was an overt acknowledgment that rock music was on a more-than-nodding acquaintance with the concerns of science fiction. One Hour Space Rock wasn’t a bestseller and UFO Read more ...
fisun.guner
A sci-fi special would be incomplete without the profoundly influential figure of JG Ballard, a writer who, when he began his career in the late Fifties, fully subscribed to the notion that  “sci-fi is the literature of the 20th century.” Unlike the “Hampstead novel,” he once said, “the sci-fi novel plays back the century to itself.”But as much as he had embraced it, no one genre could really contain him. He was sui generis, and something of a visionary with it, acutely alive to the evolving hyper-real present and its dystopian possibilities. Environmental catastrophe, mass media, the Read more ...
Graham Fuller
No Gravity or Interstellar has challenged the might and influence of 2001: A Space Odyssey: its re-release this week is one of the movie events of the year. Those who haven’t previously seen it – but who take CGI for granted – should be prepared to be awestruck, if not necessarily moved, by the classical music-enhanced images of planets, spacecraft, and astronauts created with animation, matting, models, back projection, and Douglas Trumbull’s special photographic effects. If that sounds prosaic, it’s because Stanley Kubrick’s film is more about surface than substance.Culturally as well as Read more ...
graham.rickson
Classical composers have always enjoyed depicting the implausible. Operas based on mythological subjects abound, creating near-impossible staging demands. Musical works based on science fiction are far rarer. Haydn's plodding opera Life on the Moon isn't one of his most scintillating works. More engaging is the first act of Janacek's comedy The Excursions of Mr Brouček, its pickled hero dreaming himself onto the surface of a moon inhabited by a colony of fey artists and intellectuals. The most tantalising of sci-fi operas never got beyond initial discussions: Stravinsky was so enchanted by Read more ...
Simon Munk
By far the majority of interactive art, entertainment and fiction – videogames for want of a better rubric – could be described as science fiction or fantasy. Very little of what you do when you pick up a gamepad has to do with real life. Even contemporary crime thrillers such as Grand Theft Auto or combat games like Call of Duty: Modern Warfare take only a highly-stylised glance at reality. But most games allow you to be and do things that far outstrip any notion of reality.Sci-fi, then, is woven through videogaming, but rarely in an interesting or novel way. Call Of Duty: Advanced Warfare Read more ...